⚙ Controls
Flocking Simulation
Reynolds Boids Model
RUNNING
✕
Population
150
Frame Rate
60 fps
⏸
Pause
🔄
Reset (150)
Flocking Forces
Separation
1.5
Alignment
1.0
Cohesion
1.0
Speed & Kinematics
Max Speed
3.8
Max Steering Force
0.12
Cursor Interaction
Influence Radius
130 px
Flee Strength
2.5
Draw Cursor Aura
Motion Trails
Pointer:
Boids steer away within the
130px cursor aura
. Move away to let flocking resume.
Hotkeys:
Space
Pause/Resume •
R
Reset •
H
Toggle HUD